Filch: Difference between revisions

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(New page: {{Dd3.xsheet| image=Halfling_-_Male_-_Leather,_Dagger.JPG‎| sheettype=D&D 3.5| playername=Crazywolf53| campaign= Citadel of the Planes| CharacterName=Filch| Race=| deity=| homeland=| ...)
 
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Race=|
Race=Skulk|
deity=|
deity=Olidammara|
homeland=|
homeland=|


classlevel=|
classlevel=Rogue 1|
alignment=|
alignment=Chaotic Neutral|
initiative=|
initiative=6|
speed=|
speed=30|


str=|
str=16|
dex=|
dex=22|
con=|
con=15|
int=|
int=16|
wis=|
wis=12|
cha=|
cha=10|


melee=|
melee=Sickle +7 (1d6+3/x2)|
ranged=|
ranged=|
bab=|
bab=1|
cmb=|
cmb=|
cmd=|
cmd=|


hp=|
hp=8|
ac=|
ac=18|
fort=|
fort=2|
ref=|
ref=8|
will=|
will=1|
special=|
special=Innate Non-detection, Peerless Camouflage (Can Hide While Running),Trackless Path, Trapfinding, Sneak Attack +1d6|


skills=       
skills=       
Appraise                <BR>
Appraise                3<BR>
Balance                  <BR>   
Balance                  6<BR>   
Bluff                    <BR>   
Bluff                    5<BR>   
Climb                    <BR>     
Climb                    3<BR>     
Craft (Untrained)       <BR>    
Craft (Trapmaking)      3<BR>
Diplomacy                <BR>       
Craft (Weaponsmithing)   8<BR>
Disguise                <BR>       
Diplomacy                5<BR>       
Escape Artist            <BR>       
Disguise                0<BR>       
Forgery                  <BR>
Escape Artist            11<BR>       
Gather Information      <BR>
Forgery                  3<BR>
Handle Animal            <BR>
Gather Information      0<BR>
Heal                    <BR>
Heal                    1<BR>
Hide                    <BR>       
Hide                    26<BR>       
Intimidate              <BR>             
Intimidate              0<BR>             
Jump                    <BR>
Jump                    3<BR>
Listen                  <BR>
Knowledge (Local)        5<BR>
Move Silently            <BR>       
Listen                  6<BR>
Perform (Untrained)      <BR>     
Move Silently            19<BR>       
Ride                    <BR>
Perform (Untrained)      0<BR>     
Search                  <BR>     
Ride                    6<BR>
Sense Motive            <BR>       
Search                  8<BR>     
Spot                    <BR>     
Sense Motive            1<BR>       
Survival                <BR>     
Spot                    6<BR>     
Swim                    <BR>    
Survival                1<BR>     
Use Rope                |
Swim                    8<BR>
Tumble                  11<BR>
Use Rope                6|


feats= |
feats='''Quick Draw'''<BR>
'''Weapon Finesse'''<BR>
'''Flick of the Wrist'''<BR>|


combat= |
combat=Sickle (4), Hidden Blades (8)|
other= |
other=|


notes= any special notes|
notes=|




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}}
}}
<BR>Back to [[Citadel of the Planes]]

Latest revision as of 20:44, 18 June 2010

Sheet Type: D&D 3.5
Player: Crazywolf53
Campaign: Citadel of the Planes

Skulk
Deity: Olidammara
Homeland:

Character Traits

Class / Level: Rogue 1
Alignment: Chaotic Neutral
Initiative: 6
Speed: 30

Abilities

Strength: 16
Dexterity: 22
Constitution: 15
Intelligence: 16
Wisdom: 12
Charisma: 10

Offense

Melee: Sickle +7 (1d6+3/x2)
Ranged:
Base Attack Bonus: 1

Defense

HP: 8
AC: 18
Fort: 2
Ref: 8
Will: 1

Skills

Appraise 3
Balance 6
Bluff 5
Climb 3
Craft (Trapmaking) 3
Craft (Weaponsmithing) 8
Diplomacy 5
Disguise 0
Escape Artist 11
Forgery 3
Gather Information 0
Heal 1
Hide 26
Intimidate 0
Jump 3
Knowledge (Local) 5
Listen 6
Move Silently 19
Perform (Untrained) 0
Ride 6
Search 8
Sense Motive 1
Spot 6
Survival 1
Swim 8
Tumble 11
Use Rope 6

Feats

Quick Draw
Weapon Finesse
Flick of the Wrist

Special Abilities

Innate Non-detection, Peerless Camouflage (Can Hide While Running),Trackless Path, Trapfinding, Sneak Attack +1d6

Gear

Combat Gear: Sickle (4), Hidden Blades (8)
Other Gear:

Notes

Background


Back to Citadel of the Planes